Lv. 1
chill
?
Squandering Idiot
아스드#4174
Mastery Rank: 32
Image of Mastery Rank 32
80 / 85
Capacity
Ultimate Viessa Modules
Skill Duration UP36.5%
Skill Critical Hit Rate180%
Skill Critical Hit Damage180%
Tech Skill Modifier68.2%
Chill Skill Power Boost Ratio77.2%
  1. Image of Frost Bullet

    4

    Frost Bullet

  2. Image of Power Beyond

    Power Beyond

    Trigger

  3. Image of Skill Extension

    15

    Skill Extension

  4. Image of Emergency Measures

    16

    Emergency Measures

    Luck

  5. Image of Skill Insight

    16

    Skill Insight

  6. Image of Front Lines

    16

    Front Lines

    Strike

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Skill Concentration

    16

    Skill Concentration

  9. Image of MP Conversion

    15

    MP Conversion

    Control

  10. Image of Nimble Fingers

    12

    Nimble Fingers

  11. Image of Focus on Tech

    16

    Focus on Tech

    Attack

  12. Image of Focus on Chill

    16

    Focus on Chill

    Battle

Reactor & Components
100
Frozen Mechanics Reactor
Skill Critical Hit Damage: 0.33
Skill Cooldown: -0.074
100
Hunter Auxiliary Power
Max Shield 8
Max HP: 914
MP Recovery Out of Combat: 2.454
100
Hunter Sensor
DEF 14
Max MP: 159
MP Recovery In Combat: 0.287
100
Shell Crusher Memory
Max HP 18
DEF: 4249
Gold Drop Rate Increase Modifier: 0.191
100
Shell Crusher Processor
Max HP 14
Max Shield: 283
Item Acquisition Distance Increase Modifier: 0.253
Weapons & Modules
100
Restored Relic
Launcher
Fire ATK: 14809
Multi-Hit Damage: 0.316
Multi-Hit Chance: 12.3
Recoil: -0.124x
68 / 80
Capacity
Multi-Hit Chance4000%
Fire Rate-25%
Explosive ATK40%
Launcher Explosion Radius Boost Ratio57.6%
Firearm ATK26%
Multi-Hit Damage15%
Image of Multi-Percussion Sight

16

Multi-Percussion Sight

Multi-Hit Chance

Image of Stance Stabilizer

13

Stance Stabilizer

Recoil

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Vibration Absorption

14

Vibration Absorption

Image of Fire Enhancement

16

Fire Enhancement

Bullet Improvement

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Increased Radius

9

Increased Radius

Image of First-Class Marksman

15

First-Class Marksman

ATK

Image of Multi-Piercing Trigger

11

Multi-Piercing Trigger

Multi-Hit Dmg

Image of Ammo Optimization

9

Ammo Optimization

Expand Amplification

100
Executor
Shotgun
Rounds per Magazine: 0.12%
Firearm Critical Hit Damage: 0.111%
Multi-Hit Chance: 12.9
Fire ATK: 1792
77 / 80
Capacity
Hip Fire Accuracy75%
Multi-Hit Chance5000%
Multi-Hit Damage25%
Fire Rate-25%
Shell Capacity33%
Image of Hawk-Eye

14

Hawk-Eye

Image of Multi-Percussion Sight

16

Multi-Percussion Sight

Multi-Hit Chance

Image of Multi-Piercing Trigger

13

Multi-Piercing Trigger

Multi-Hit Dmg

Image of Hit Rate Focus

13

Hit Rate Focus

Accuracy

Image of Multi-Fire

6

Multi-Fire

Weak Point Strike

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Shell UP

6

Shell UP

Image of Vibration Absorption

14

Vibration Absorption

Image of Multi-Trigger Support Ammo

6

Multi-Trigger Support Ammo

Rounds per Mag

Image of First-Class Marksman

6

First-Class Marksman

ATK

100
Hammer and Anvil
Shotgun
Multi-Hit Chance: 12.7
Firearm ATK: 0.119%
Additional Weapon ATK (vs. Legion of Darkness): 3605
Chill ATK: 1795
70 / 80
Capacity
Shell Capacity63%
Firearm ATK98%
Fire Rate-25%
Multi-Hit Damage25%
Multi-Hit Chance5000%
Chill ATK50%
Image of Unstoppable Smasher

11

Unstoppable Smasher

Special Mod

Image of Shell UP

6

Shell UP

Image of First-Class Marksman

15

First-Class Marksman

ATK

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Multi-Piercing Trigger

13

Multi-Piercing Trigger

Multi-Hit Dmg

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Multi-Percussion Sight

16

Multi-Percussion Sight

Multi-Hit Chance

Image of Chill Enhancement

16

Chill Enhancement

Bullet Improvement

Image of Chill Priority

16

Chill Priority

Attribute ATK

Image of Rifling Reinforcement

16

Rifling Reinforcement

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